Sims Simulator
Year2018
Technologies3D Printer, Arduino, Adobe Premiere, Adobe Photoshop, Solidworks
About
The purpose of this project was to bring the game Sims into a physical space and challenge the idea of technology controlling our actions. The command unit is controlled with an Arduino which gives the user actions to follow.
Each LED representatives individual “needs” the program is accounting for when weighing actions. If actions aren't completed within a specified timeframe, the users health goes down.